brainwave about the game difficulty wank
Monday, 15 April 2019 06:10![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
Do self-identifying gamers get so mad about people wanting accessibility options because they read that criticism coming from a place of entitlement (or preference, to use a less harsh word) as their complaints about the lack of preferred features/content?
Can it be that simple?
It would explain why they seem to mentally add "and that's why it's bad" at the end of "this game lacks accessibility features" and then argue that the germ jurnalists are dishonestly not judging the game by its own merit. You also see this pattern any time a journo says anything positive about a game's diversity -- the argument the self-identified gamer sets out to debunk isn't "this game is good and diverse" but rather "the diversity makes this game good"
Can it be that simple?
It would explain why they seem to mentally add "and that's why it's bad" at the end of "this game lacks accessibility features" and then argue that the germ jurnalists are dishonestly not judging the game by its own merit. You also see this pattern any time a journo says anything positive about a game's diversity -- the argument the self-identified gamer sets out to debunk isn't "this game is good and diverse" but rather "the diversity makes this game good"
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Date: 15/4/19 04:07 (UTC)no subject
Date: 15/4/19 04:54 (UTC)no subject
Date: 15/4/19 08:23 (UTC)no subject
Date: 15/4/19 08:45 (UTC)[i just think my brain isn't having it with the sentence you used in the post body, because i understand perfectly what you're saying in your 0935 comment below, so i'll chalk it up to a fault on my part ]
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Date: 15/4/19 08:35 (UTC)I've said it myself, I have no interest in games that are hard for hard's sake or employ punishing failstates, and so I mostly don't pay attention to the difficulty wank. But it seems every time it comes up, some people start projecting some fucking agenda on the people reporting on it, and getting a few disabled gamers who agree with them to call the act of pointing out the design of a game is exclusionary (not even commenting on whether it's good or bad, even! Just pointing it out!) patronising/condescending/presumptious/ableist/what-have-you
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Date: 16/4/19 20:52 (UTC)There's almost certainly an aspect of like... "accessibility means everything being bland and oversimplified" rather than "accessibility means options." It's the classic "should we dumb down classrooms to cater to the bottom students, or should we increase the pace of teaching so the top students can thrive?" when like... if you restructure the system, you can help both groups of students without interfering with the other's educational experience, and in fact maybe people do better in tailored environments.
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Date: 17/4/19 02:49 (UTC)And... Yeah, putting it like that, it's def clear it's another instance of social conservatism, and a disinterest in solutions that don't involve changing the person with the problem. They're against people asking for resources to be spent on helping that particular group, b/c they themselves will not benefit from it, even when it doesn't hinder them in any way.
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Date: 16/4/19 08:11 (UTC)The upshot of this is that if appealing to a wider audience = the death of your genre, and accessibility means appealing to a wider audience, then disabled people must want to take your games away.
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Date: 16/4/19 09:34 (UTC)+1