After my third ex tempore essay about Indivisible to my friends on Discord, I'm starting to realise this game is actually hitting me really hard, but it's hitting me with, like. A little bit of a delay, which I'm choosing to put down on the gap moe catching me off guard after the fact.
Like to be clear. The script and the performances aren't... superb? The plot is straightforward and predictable (but not really "bad" -- it's more about the journey than the destination) with a by-the-book structure, there's a lot of clunkers in the script, and the performances are often a little bit off tonally (even while everyone is giving it their all) and a lot of that gives it a kind of rough-around-the-edges feeling that has me going "aww :)" more than it has me going "wow :O" so I genuinely wasn't prepared to feel this emotional about it.
Yet here we are! And I find myself having a ton to say about Ajna, Indr, self-knowledge and confidence, visual conveyance and a whole host of other topics I don't feel fully qualified to talk about because Indivisible pulls influences so broadly from Buddhist and SEA traditions that I have zero knowledge of, while keeping it all coherent, easy to follow, and highly engaging.
Indivisible is really good. I can say that without reservations. It's much better than some of the Gap Moe things I'm into (like El Goonish Shive and Lyrical Nanoha) and while it carries itself on that kind of... sincerity and earnestness, it has a ton of artistic merit and creativity behind it and I am desperate to talk about it, and I have no idea where to start.