*sighs in Star Wars*
Friday, 27 December 2019 16:21For one, that means that if a character dies at the end of their redemption arc, those people hurt by them have had their ability to find closure wiped out, as the closure was tied to that character. It makes healing from the violence of someone else conditional to finding peace with that someone, instead of giving that process over to the victims.
It's also very... anti-recovery, the idea that you become good by deciding to be good, and if you can't "be" good instantly that means that it doesn't matter if you embrace wanting to be Not As Bad As Before.
It's just... limiting. And, like, frankly, if we're gonna use "redemption" as equal to "becoming socially reintegrated" I really wish people would start using the term Heel Face Turn to denote instances like... say, Ben Solo or Spinel or other high-profile "I'm deciding I no longer wanna be bad, but I'm gonna have to work on it", because someone being left with the potential to be a better person in the future has its own value.
Like... It would be nice if we could collectively stop demanding that stories do something they might not be capable of or even aiming for, and instead process them as what they're trying to be.